M4 Max Beats M5 Pro for Most Mac Gaming
The questionWhere do these come from?
Seeking opinion - M4 Max 36GB RAM vs M5 Pro 24GB RAM
Hey everyone!! I’m a software developer working full-time on web and mobile apps ). Depending on the day, I run Docker containers, local databases, an AI IDE, and a ton of browser tabs...
For gaming, the 14-inch M4 Max 36GB beats either 24GB M5 Pro tier overall; choose M5 Pro only for newer CPU and AI priorities.
Choose the 14-inch MacBook Pro with M4 Max and 36GB for gaming. Its 32-core GPU, greater memory bandwidth and extra unified memory make it the stronger choice than either 24GB M5 Pro configuration—especially when gaming shares the machine with Docker, an AI IDE, browser tabs or 3D work.
The only important qualification is that “M5 Pro 24GB” does not identify one configuration. Apple sells a base M5 Pro with a 15-core CPU and 16-core GPU, plus an upgraded M5 Pro with an 18-core CPU and 20-core GPU. Both can have 24GB of unified memory.
| Attribute | M4 Max 36GB | M5 Pro 24GB base | M5 Pro 24GB upgraded |
|---|---|---|---|
| CPU / GPU cores | 14 / 32 | 15 / 16 | 18 / 20 |
| Unified memory | 36GB | 24GB | 24GB |
| Memory bandwidth | 410GB/s | 307GB/s | 307GB/s |
| 3DMark Steel Nomad Metal median | 2,743 | 1,958 | 2,306 |
The core counts, memory capacities and bandwidth figures come from Apple’s technical specifications for the 14-inch M4 Max MacBook Pro and 14-inch M5 Pro MacBook Pro. UL’s August 2026 results are median user-submitted scores for each exact 14-inch configuration, rather than a single cherry-picked run; its current Mac and PC GPU table is updated daily.
The M4 Max is the clear gaming choice
The M4 Max is the clear choice. Its Steel Nomad Metal score is about 40% higher than the base 16-core M5 Pro and about 19% higher than the upgraded 20-core M5 Pro. Steel Nomad is a synthetic GPU workload, so those percentages must not be presented as guaranteed frame-rate gains in every game. They do establish that the M4 Max has more graphics capacity in a comparable native Metal test.
The newer M5 GPU architecture can perform unusually well in applications optimized for its new features, including its per-core Neural Accelerators. A particular ray-traced or MetalFX-enabled game may therefore produce a smaller gap than the overall benchmark. There is not yet a sufficiently broad, controlled game suite comparing these three exact 14-inch configurations to promise an exact FPS advantage for every title.
For demanding native games, start at 1920 × 1200 rather than the display’s native 3024 × 1964 resolution. Use MetalFX Quality first, change to Balanced if the game cannot maintain 60 fps, and disable ray tracing before lowering texture quality. Textures consume memory, while shadows, reflections and ray tracing are usually better first targets when GPU performance is the limit. Apple explains that MetalFX renders at a lower resolution and upscales the result, reducing GPU time.
Run the game in macOS full-screen mode so Game Mode activates. On macOS Tahoe 26, press Command-Escape in full screen, open Game Overlay, select Settings, and confirm Game Mode is enabled. Apple says Game Mode prioritizes the game’s CPU and GPU access and reduces background activity; it requires Apple silicon and macOS Sonoma 14 or later. The exact controls are documented in Apple’s Game Mode instructions.
The 20-core M5 Pro narrows the gap, but cannot close it
The upgraded 18-core CPU and 20-core GPU make the M5 Pro much more competitive, but they do not reverse the general gaming decision. UL’s 2,306 median remains below the M4 Max’s 2,743, while the M4 Max also supplies 12GB more unified memory.
The upgraded M5 Pro becomes reasonable when CPU-heavy work matters more than maximum graphics throughput. Its additional CPU cores may help compilation, CPU-based simulation and some emulators. That does not make it the faster GPU, and emulator performance can change substantially by emulator version, graphics backend and the individual game.
Do not accept a listing that says only “M5 Pro, 24GB.” It must identify one of these combinations:
Just want the recommendation?
Skip to the picks-
15-core CPU and 16-core GPU: the base M5 Pro.
-
18-core CPU and 20-core GPU: the upgraded M5 Pro.
If the seller cannot confirm the CPU and GPU core counts, the comparison cannot be completed reliably.
Why 24GB is not yet a gaming dealbreaker
For gaming by itself, 24GB is not automatically inadequate. The concern becomes legitimate when the Mac must keep development workloads open at the same time. Apple silicon uses unified memory: macOS, applications and the GPU all draw from the same pool rather than the GPU having separate dedicated VRAM.
The M4 Max’s 36GB capacity is 50% larger than 24GB. That extra 12GB gives Docker containers, an AI-enabled IDE, browser tabs, 3D assets and the game more room before macOS must compress memory or use SSD-backed swap. Unified memory is built into the package and cannot be upgraded later.
For the described software-development workload, 36GB is the safer long-term configuration. Check Activity Monitor → Memory during a representative work session. Yellow or red Memory Pressure, rapidly increasing Swap Used, or repeated container termination indicates that 24GB is already too constrained. Docker Desktop’s per-VM memory limit can reduce its footprint, but a limit is a workload restriction rather than additional physical memory. The broader trade-off is covered in the M5 MacBook Pro RAM choice that ages better.
M5 Pro does have a newer AI-focused GPU architecture, so optimized machine-learning software can favor it. Capacity remains a hard ceiling, however. A model, its context, the application and macOS must all fit inside the same 24GB pool. If local ML becomes a serious requirement, an M5 Pro configured with 48GB or 64GB is a more coherent alternative than the 24GB version. Between the two configurations in this comparison, the M4 Max 36GB is less likely to be constrained by memory.
Windows-only games rule out both chips
Neither chip fixes macOS game compatibility. Check for a native macOS version before comparing GPU scores. If the game requires CrossOver, check the exact title in CodeWeavers’ compatibility database rather than assuming that a stronger GPU will make it run.
Multiplayer anti-cheat is a particularly firm limit. CodeWeavers states that low-level Windows anti-cheat systems are incompatible with CrossOver’s translation layer and that only the game developer can resolve that incompatibility. If a required game is blocked by anti-cheat, CrossOver’s anti-cheat documentation makes the answer plain: neither the M4 Max nor M5 Pro is suitable for that game. Use a supported Windows system or game-streaming service instead.
The developer-gamer case for the M4 Max 36GB
Buy the M4 Max 36GB when the two actual choices are an M5 Pro 24GB and the 14-inch M4 Max with a 32-core GPU. It wins the available comparable GPU benchmark, has substantially more graphics cores, provides 410GB/s rather than 307GB/s of memory bandwidth, and gives mixed development workloads 12GB more unified memory.
Choose the M5 Pro 24GB only when newer CPU and AI-specific performance is more important than gaming throughput and memory headroom. If gaming is merely occasional but compilation dominates every workday, the upgraded 18-core CPU and 20-core GPU version is the M5 Pro worth considering. The base 16-core GPU version is the weakest gaming option of the three.
The bottom line
The one to buy:
Top pick
Buy this
Apple 2024 MacBook Pro Laptop with M4 Pro, 14‑core CPU, 20‑core GPU: Built for Apple Intelligence, 16.2-inch Liquid Retina XDR Display, 24GB Unified Memory, 512GB SSD Storage; Space Black
Apple
The article’s buy recommendation is for the M4 Max 36GB with a 32-core GPU and 410GB/s bandwidth; it does not evaluate the listed M4 Pro model.
This is the configuration that best fits a developer who also wants the stronger gaming GPU and more memory headroom. Its drawback is the older CPU and AI architecture compared with M5 Pro, while Mac game compatibility remains unchanged.Available at Amazon(paid link) — opens Amazon in a new tab. Price and availability shown there.
Recommended products
Ordered by how well each one fits the situations above. Each link below is a paid link.

Apple 2024 MacBook Pro Laptop with M4 Pro, 14‑core CPU, 20‑core GPU: Built for Apple Intelligence, 16.2-inch Liquid Retina XDR Display, 24GB Unified Memory, 512GB SSD Storage; Space Black
Apple
Buy — The article’s buy recommendation is for the M4 Max 36GB with a 32-core GPU and 410GB/s bandwidth; it does not evaluate the listed M4 Pro model.
This is the configuration that best fits a developer who also wants the stronger gaming GPU and more memory headroom. Its drawback is the older CPU and AI architecture compared with M5 Pro, while Mac game compatibility remains unchanged.Available at Amazon(paid link) — opens Amazon in a new tab. Price and availability shown there.
Sources
Pages consulted while researching this article. None of these are affiliate links.
- MacBook Pro 14-inch M4 Pro or M4 Max Tech Specs — support.apple.com
- MacBook Pro 14-inch M5 Pro or M5 Max Tech Specs — support.apple.com
- UL Solutions Best GPU Benchmark Results — benchmarks.ul.com
- Apple Metal and MetalFX Overview — developer.apple.com
- Use Game Mode on Mac — support.apple.com
- Game Anti-Cheat Systems with CrossOver — support.codeweavers.com